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NPC Generator

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Advanced [show]


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple pastel robe with green stripes complete with hood, marred by chocolates. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Richard was raised in a hard working conservative environment. In his 18th year, his parents were killed by a brigands raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Richard Wallace, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He keeps his golden hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Map Maker profession.

History: He got into the Knight business at a young age. Gilbert was born on a far eastern desert where he grew up under the tutelage of his father, an expert Knight. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Flaws: Depressed, Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Gilbert Kendal, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 16 (+3)10 (+0)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. 1 Masterwork manacles.


Social Check DCs


Dean Morton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in tan turtlenecks beneath a black coat with white slacks. He has moderate length red hair. He has amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Ugly. Bonds: Family, Rich. Occupation: Seamstress

Voice: French accent

Attributes [hide]

Dean Morton, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 6 (-2)15 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Hugh Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His hair is long and white with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Guardian, Poor. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Hugh Gracey, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Patrick Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple white line shooting up and back down. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blonde, has prominent grey streaks. His brown eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of orcs once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Patrick was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by orcs. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Military. Occupation: Servant

Voice: Whispers

Attributes [hide]

Patrick Woods, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Iolite (20 gp).


Social Check DCs

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