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Advanced [show]


Theodoric Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a yellow scarf. He carries with him a set of rapiers on his belt, each one with a jet on the hilt. He has styled his red hair well, parting it to the left. His blue eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of giants once and for all.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Poor, Family. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Theodoric Wentworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 900 sp. 1 Masterwork Musical instrument.


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy tan pantaloons and a brown scarf. He has moderate length chestnut hair. He has violet eyes and a tan hat with a brown feather.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Rich, Job. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Randal Tatum, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and sports empty pouches on his belt. His white hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roger is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Roger Brownrigg, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hugh Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered red stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a pixie cut. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Sensitive, Impulsive. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Berkeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +5, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Heward Stansfield, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a white armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. His eyes are gray and beady.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Shoemaker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Heward Stansfield, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Sard (30 gp). Obsidian (13 gp).


Social Check DCs

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