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Advanced [show]


Anthony Beckwith, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His silver hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 7 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Persistence. Bonds: Attractive, Rich, In love. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Anthony Beckwith, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Aldous Blyth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a strong sense of loyalty to human people

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Blyth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Citrine (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his silver hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Disciplined. Flaws: Mundane. Bonds: Military, Rich, Family. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Manfred Merton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rolf Wade, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, grey, dusty cloak. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his green eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.

Motivation: He is greedy; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Adventurer, Criminal record. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Rolf Wade, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 16 (+3)18 (+4)
Skills Intimidation +6, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Everburning torch.


Social Check DCs


Everard Blakeley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Everard was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Poor, Religious. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Everard Blakeley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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