Manfred Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tight fitting grey shirt and pants. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. After a long history of fighting, Manfred and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Slave. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Hunter Springfield, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of magic around his neck, and a dagger on his belt. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.
History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and wants a kiss
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Nature, Attractive. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
Cory Garrick, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Red-brown spinel (70 gp). Eye agate (5 gp). Rock crystal (50 gp). 1 Minor magic item.
Gerard Deighton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His skin is also unnaturally pale. He sports a long chestnut beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 sp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Percival Payton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a pastel tunic with green highlights, and long black pants that bunch up around his shoes. He has chestnut hair. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He became a Detective soon after.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Antagonistic, Selfish, Fearful. Bonds: Job. Occupation: Detective
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 10000 cp. Onyx (40 gp). Iolite (40 gp). Red garnet (50 gp). 1 Minor magic item.
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