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Advanced [show]


Miles Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears green painted combat armor at almost all times. His silver hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Gifted, Impeccable. Bonds: Religious, Family. Occupation: Armorer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Garfield, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 39000 sp.


Social Check DCs


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Animal Trainer. He is portly but not overly obese. He wears his hair in dreadlocks. His hazel eyes are passionate and lively.

Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and an old rival family wants him found

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Lewis Easton, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)9 (-1) 9 (-1)17 (+3)
Skills Insight +2, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 gp. Amber (90 gp).


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear yellow clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Trym hails from a village terrorized by drow. Like his mother and his sister before him, after school he went straight into learning to become a Carter. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Passionate, Gifted. Bonds: Immigrant, Enemies, Job, Adventurer. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Trym Chatham, Male Human Fighter 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 16 (+3)10 (+0)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a blue and black robe with the hood down. He has moderate length auburn hair. He has hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He became a Apothecary soon after.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and to pay off his debts

Ideals: Optimist. Bonds: Family, Nature, Job, Debt. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Haley, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Rich purple corundum (800 gp). Coral (90 gp). Red garnet (90 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Adelard Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, pastel, dusty cloak. His chestnut hair and beard is wavy and long. He is baby faced.

Personality: He is irascible and easily irritated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the south, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Military. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Adelard Stapleton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 12000 cp.


Social Check DCs

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