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NPC Generator

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Advanced [show]


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a black and grey robe with the hood down. He wears a top hat to cover his moderate length golden hair. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 3 years old his parents immigrated from the east. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a spy and was forced into it by his family

Ideals: Opinionated, Gifted. Bonds: Immigrant, Family. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Gladstone, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)5 (-3) 12 (+1)17 (+3)
Skills Arcana -1, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Alexandre Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His auburn hair is kept up in a ponytail inside a broad hat. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Barrister

Voice: Rolls R's

Attributes [hide]

Alexandre Hampton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Trollope, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Armorer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Armorer soon after.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Bonds: Poor, Has a crush, Job, Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Trollope, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Nature +3, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Peter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears brown painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His golden hair is thinning but still full. His amber eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful necromancer made him what he is. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Slave, Mentor. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Peter Emsworth, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Copeland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a black and pastel robe with the hood down. He has styled his auburn hair well, parting it to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 4 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Don Copeland, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)18 (+4) 12 (+1)11 (+0)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Elven, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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