Justin Spaulding, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears white leather gloves, a white jacket, and tight pants. His skin is also unnaturally pale. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Professionalism, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp. Aquamarine (900 gp).
Gerald Darby, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His golden hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Gerald studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Has a crush. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Clerebold Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of halberds on his belt, each one with a amber on the hilt. With a patchy white beard and wild white hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He has money and likes to spend it; and wants his loneliness to end
Ideals: Fighting, Passionate. Bonds: Adventurer, Has a crush, Rich. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 8000 cp.
Heward Ashton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
Godfrey Nash, Male Human [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He wears a Stetson hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Calm and collected, he is a well trained Carpenter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Carpenter, Godfrey learned a great deal about his mother's area of expertise. A gifted student he started as a Hunter, but he got bored and became a Carpenter. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Bonds: Attractive, Job, Adventurer. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
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