Adam Bradford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has shaved his head bald. He has a dull look in his blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Adam studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He was granted divine powers by his dying sister.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Job, Religious. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Hematite (4 gp).
Gilbert Norton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green armored body suit, with a simple yellow line shooting up and back down. He keeps his red hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He is mildly Human supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He was granted druidic powers by his dying sister.
Motivation: A strong sense of loyalty to Human people; and he wants revenge against orcs
Ideals: Athletic, Gifted. Flaws: Racist, Disease. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Rhodochrosite (6 gp). Freshwater pearl (6 gp).
Lewis Kenley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He sports blue clothing, slightly heavier than average wear. His hair is long and golden with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His eyes are likewise blue.
Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Sculptor.
Motivation: A deep hatred of goblins; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Deep blue spinel (500 gp). Pink pearl (150 gp). Aquamarine (500 gp).
Nicholas Garfield, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear green pants and tee shirts. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and he is always smoking a pipe.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Racist, Insane. Bonds: Rich, Family. Occupation: Unemployed
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.
Heward Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries a battered kukri and tarnished monstrous two handed axe as well. His silver hair is smooth and relatively long. His ears are large.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Fearful, Mundane. Bonds: Job. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp. Chrysoberyl (100 gp). Jasper (60 gp).
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