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Advanced [show]


Lance Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. With bright red hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.

History: Lance was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Addict, Cynical. Bonds: Attractive. Occupation: Bounty Hunter

Voice: American accent

Attributes [hide]

Lance Acton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 18 (+4)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Terse, Antagonistic. Bonds: Adventurer. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Hugh Gladstone, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Peter Graeme, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a white collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His hazel eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Peter was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Tanner for hire.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Impulsive. Bonds: Attractive, Job, Rich, Enemies. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Peter Graeme, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Drogo Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Drogo Sherwood, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 4 (-3)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 41000 sp.


Social Check DCs


Adam Langley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered club and tarnished crossbow as well. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Adam Langley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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