Alex Westcott, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has blonde hair. His fierce brown eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Attractive, Criminal record. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1300 sp.
Raymond Sheldon, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of strength around his neck, and a club on his belt and is in decent physical shape. His black hair is long and unkept. His thin eyebrows rest above his beady amber eyes.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful wizard made him what he is. He worked as a nervous Barber and found it very stressful. He has worked as a Barber like his mother before him.
Motivation: To be a Animal Trainer again; and balancing his hectic life and new barber responsibilities is difficult
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 900 sp. 1 Masterwork Common Ranged Weapon.
Peter Stanley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and likes to wear blue tank tops with tan pants. He has a very tight haircut. His violet eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He also has developed a complete distrust of the Stableman profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Tanner soon after.
Motivation: Revenge; and someone believes him a fraud
Ideals: Entrepeneur. Bonds: Job, Rich, Enemies. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
Odo Lincoln, Male Human [Permalink]
Personal [hide]
Description: A 5'11" southern man, he wears a black shirt with thin white vertical stripes and pastel pants. His hair is silver and very short. He has gleaming, smiling gray eyes.
Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Ideals: Pacifist, Fighting. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 16000 cp. 1 Minor magic item.
Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears skinny pants and wears a brown and blue robe with the hood down. His blonde hair is matted, messy, and big. His ears are large.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Heward was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Glassblower. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Addict, Antagonistic. Bonds: Religious, Immigrant. Occupation: Glassblower
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. Tiger eye turquoise (16 gp). Violet garnet (800 gp). Sardonyx (70 gp). 1 Minor magic item.
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