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NPC Generator

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Robert Royal, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: Robert was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To clean up the streets.

Flaws: Ugly. Bonds: Poor, Guardian, Has a crush, Job, Nature. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Robert Royal, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Jade (50 gp). Tourmaline (50 gp). Moonstone (70 gp). Silver pearl (50 gp).


Social Check DCs


Kody Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and black robe with the hood down. He is bristling with hidden weapons, mostly shortbows and maces. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Kody hails from a village terrorized by brigands. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has never given up on his poetry dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Actor

Voice: French accent

Attributes [hide]

Kody Bradford, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Fire opal (400 gp). Alexandrite (1100 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Solomon Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy green suit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes are slightly larger than normal.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Solomon studied abroad. His childhood dream was to be a Sellsword, but he was a colossal failure. In the meantime he has taken over work as a Hunter and occasionally as a mercenary.

Motivation: He wants revenge against brigands; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Solomon Sydney, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Gerald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His feathered hat is riddled with cuts and holes. He has gray eyes.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record, Adventurer. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Gerald Tewksbury, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)7 (-2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: Born to a Roofer, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Simon Sherwood, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Moonstone (40 gp). Amethyst (120 gp). Coral (120 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs

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