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NPC Generator

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Advanced [show]


Bertram Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a yellow low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his golden hair down. His eyes are a pleasant amber.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: He was born in the south. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Butcher

Voice: Strong lisp

Attributes [hide]

Bertram Kendal, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Whitby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is brown and very short. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Ralf began to lead the lost caravan. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Ralf Whitby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adam Wallace, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy tan suit. His long red hair reaches down to his waist. His eyes are amber and catlike.

Personality: Adam speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.

History: Adam was born the youngest of three triplets. After coming to the age of reason, Adam took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Criminal record, Family. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Adam Wallace, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2900 sp.


Social Check DCs


Shane Shelley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple grey robe with white stripes complete with hood. His hair, while still mostly brown, has prominent grey streaks. His eyes are amber.

Personality: Calm and collected, he is a well trained Sailor. He is harsh and unforgiving.

History: Shane was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and expand his business

Flaws: Antagonistic, Ugly. Bonds: Job, Religious. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Shane Shelley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jet (120 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Theodoric Blankley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Immigrant, Nature. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Theodoric Blankley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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