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Advanced [show]


Kody Westcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is long and unkept. His eyes are brown and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Kody took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and to pay off his debts

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Slave. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Kody Westcott, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 9 (-1)8 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rolf Berkeley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Rolf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Rolf's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Berkeley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Smoky quartz (20 gp).


Social Check DCs


Manfred Hampton, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He is physically well-built. His tied-back hair is blonde. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Insane. Bonds: Family, Criminal record, Enemies. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Manfred Hampton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Nicholas Tatum, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: He got into the Performer business at a young age. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nicholas took refuge in the large cave and found the beat up hammer and armor he uses now. He has worked as a Performer like his father before him.

Motivation: To share knowledge with the world; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Job, Nature. Occupation: Performer

Voice: German accent

Attributes [hide]

Nicholas Tatum, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 17 (+3)10 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Digby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black leather gloves, a black jacket, and tight pants. His top hat is riddled with cuts and holes. He is baby faced.

Personality: Eccentric and domineering, Manfred will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Manfred took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Digby, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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