Peter Ramsay, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green cloak and cross-gartered tan stockings, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Banker again.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Spy
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Kyle Shelley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small desert village. He has chosen to use the inheritance that was left to him frivolously. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Nature, Religious. Occupation: Butcher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 7 (-2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp.
Nicholas Blackwood, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this western man typically wears yellow cloth garments or leather armor. He has a small bristly mustache and wavy blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 900 sp. Azurite (9 gp). Black pearl (200 gp). Tiger eye turquoise (9 gp). 4 Thunderstones. 7 Acid flasks. 4 Thunderstones.
Dean Westcott, Male Human [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. He sports a long auburn beard, and similarly colored long hair. His amber eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Gifted from a young age, Dean studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a crush on the local Map Maker; and wants his loneliness to end
Ideals: Gifted. Flaws: Shy. Bonds: Military, Has a crush. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. Chalcedony (50 gp). Black pearl (300 gp). Tiger eye turquoise (9 gp). 1 Masterwork Common Ranged Weapon.
Lance Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Lance has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Depressed, Forgetful, Disease. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Chalcedony (70 gp). Red spinel (90 gp). Eye agate (9 gp).
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