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NPC Generator

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Advanced [show]


William Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, green, dusty cloak. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.

History: When he was but 4 years old his parents immigrated from the east. William was born on a far eastern desert where he grew up under the tutelage of his father, an expert Barkeep. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To settle down with his crush; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Immigrant, In love, Has a crush. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

William Camden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)6 (-2) 11 (+0)13 (+1)
Skills Nature +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Dustin Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He has a slight overbite and is overall scrawny. His hair is short and auburn. His eyes are gray and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across

History: He was born in the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Terse. Bonds: Criminal record, Immigrant, Rich. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Dustin Lincoln, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'6" southern man, he is renowned for his bright grey suits and hats. His hair is long and silver with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: The child of a Bounty Hunter, who enjoyed hunting, Trym was taken on many hunting expeditions. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He seems to be bored by most things; and to reunite with his absent father

Ideals: Joker. Flaws: Addict, Mundane. Bonds: Nature, Family. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Trym Whitby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lewis Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish auburn hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. He struck the Sellsword job and began his own company from there.

Motivation: Expand his business; and to be a mercenary again

Ideals: Artistic. Bonds: Poor, Adventurer, Mentor, Job. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Lewis Bradford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Moss agate (7 gp). Malachite (7 gp).


Social Check DCs


Peter Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt with thin tan vertical stripes and grey pants. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism. Flaws: PTSD, Mundane. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Peter Berkeley, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)18 (+4) 14 (+2)14 (+2)
Skills Nature +6, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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