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NPC Generator

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Advanced [show]


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Animal Trainer uniform. He wears his chestnut hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Gerald embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Cartwright; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Shirley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 3 Thunderstones. 4 Holy water. 4 Holy water.


Social Check DCs


Randal Tinley, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a Stetson hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Flattery will make him almost putty in your hands.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He struck the Apothecary job and began his own company from there.

Motivation: To clean up the streets; and balancing his hectic life and new apothecary responsibilities is difficult

Flaws: Disease, Selfish, Insomniac. Bonds: Guardian, Job. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Randal Tinley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 16 (+3)5 (-3) 17 (+3)13 (+1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 11000 cp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean grey cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His black hair is braided into rings. He has blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Ugly. Bonds: Rich. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Richard Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp. Amber (80 gp). Deep green spinel (80 gp). Amethyst (80 gp).


Social Check DCs


Dean Hayden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. With a patchy black beard and wild black hair. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a island tribe. He worked as a nervous Masseuse and found it very stressful. He then took over the family business and is one of the better Masseuse for hire.

Motivation: He feels threatened by others; and to be a priest again

Ideals: Professionalism. Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Dean Hayden, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp.


Social Check DCs


Ernest Yorke, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his golden hair to look like a famous performer. His blue eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Stableman, who enjoyed hunting, Ernest was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Antagonistic. Bonds: Family, Nature, Rich. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Ernest Yorke, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1600 sp.


Social Check DCs

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