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Advanced [show]


Ralf Braxton, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: Ralf lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and he would like to get married and retire

Ideals: Artistic. Flaws: Insane. Bonds: Family, Has a crush. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Ralf Braxton, Male Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Stanford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan coat over a blue low-cut shirt, and a feathered hat upon his head, and a wedding ring on his left hand. His blonde hair is slicked back into a classic pompadour. This hazel eyed easterner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Justice. Bonds: In love, Adventurer, Nature, Family. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Hugh Stanford, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Diggory Milton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a blue and brown handkerchief worn on his left side. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Nature, Has a crush. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Diggory Milton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Shane Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. His brown hair is braided into rings. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Shy, Racist, Disease, Insomniac. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Shane Elton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Moss agate (12 gp). Amber (110 gp). Blue quartz (12 gp). Sard (40 gp). 4 Tanglefoot bags.


Social Check DCs


Adelard Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted necromantic powers by his dying brother.

Motivation: To reunite with his old friends; and to clean up the streets

Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Guardian. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Adelard Clayden, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)17 (+3) 16 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp.


Social Check DCs

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