Guy Colton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is chestnut, silky, and of moderate length. He has violet eyes and a green hat with a pastel feather.
Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Military. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 16000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Henry Whitby, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy and is close to two feet long. His violet eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Healer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.
Motivation: He's in love; and he wants to get laid
Flaws: Shy. Bonds: Adventurer, Job, Mentor, Has a crush. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 58 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp).
Randal Kimberley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green leather gloves, a green jacket, and tight pants. His brown hair is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he wants to meet his childhood hero
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Rich. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Gunter Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bald on top and has large golden tufts of hair around his ears. He has green eyes and a white hat with a red feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and further expansion of business
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Slave, Job. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
Kyle Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and to unite with his brother
Flaws: Depressed. Bonds: Attractive, Religious, Mentor, Family. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Tourmaline (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!
