Manfred Harrington, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears brown leather gloves, a brown jacket, and tight pants. His silver hair is knotted and matted. His hazel eyes peer out from beneath his Stetson brown hat.
Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Opinionated, Artistic. Bonds: Family, Poor, Adventurer. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Godfrey Washington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Godfrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Cook father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is content
Ideals: Extrovert. Flaws: Ugly, Addict, Disease, Insomniac. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 1600 sp. Banded agate (13 gp). Aquamarine (800 gp).
Hugh Carlisle, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His small hat is riddled with cuts and holes. He has amber eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.
History: Hugh lived on a farm with his father, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his daughter; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
Raymond Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of rapiers on his belt, each one with a opal on the hilt. His red hair is still thick. His eyes, though not visible through his cowl, are blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.
History: Born in the south his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Miner.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Athletic. Bonds: Job, Religious, Poor. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Diggory Garfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white, silky, and of moderate length. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army
Flaws: Mundane, Shy. Bonds: Immigrant, Attractive, Military. Occupation: Navigator
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp.
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