Manfred Colton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and violet eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses divination through singing.
History: He was born at the edge of vast mountains. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted, Artistic. Bonds: Attractive, Nature, Rich. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Lance Digby, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a brown scarf, and sports empty pouches on his belt. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born on a small isolated farm. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Philantrophist, Fighting. Flaws: Mundane. Bonds: Nature. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 600 sp.
Henry Ashley, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit. He is muscular with a powerful set of arms. His hair is red and curly. His blue unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and to end his boredom
Ideals: Athletic, Logical. Flaws: Disease, Selfish, Mundane. Bonds: Attractive. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 cp. Deep blue spinel (500 gp).
Trym Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. His black hair is knotted and matted. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a plains tribe. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and he desires power and/or immortality
Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Nature, Religious. Occupation: Fletcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 8 (-1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 4000 cp.
Godfrey Webley, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Military. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
