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NPC Generator

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Advanced [show]


Gunter Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is muscular with a powerful set of arms. He has red hair. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly, Mundane. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Gunter Charlton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp. Deep blue spinel (300 gp). Citrine (50 gp).


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Greedy, Fearful. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Guy Kitchur, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 45000 sp.


Social Check DCs


Richard Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He keeps his black hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Richard was born in the west. At a young age he loved to build and create. In his 18th year, his parents were killed by a goblins raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Rich, Enemies. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Denholm, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Gnome
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2300 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His hair is auburn and curly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Trey will drive conversation. He is lazy, self-centered, vain, and jealous.

History: Trey was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Mercenary like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Speaks with back of mouth

Attributes [hide]

Trey Stanford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Religion +6, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Goblin, Giant, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Conway, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his quarterstaff, and his gloved hand is found clutching a quarterstaff. His blonde hair is cut jaggedly and amateurishly. His fierce brown eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he desires power and/or immortality

Flaws: Disease. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Odo Conway, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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