Odo Washington, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has wavy auburn hair. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Odo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of southern immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He became a Tailor soon after.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Immigrant, Job. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee.
Everard Brent, Male Human [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized amber on his left hand. He has moderate length chestnut hair. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Everard managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence, Justice. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
Nicholas Kirby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, tan, dusty cloak. His head has been shaved. His eyes are violet and catlike.
Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and doesn't want to be a barber and was forced into it by his family
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
Nicholas Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of greataxes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His gray eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Nicholas was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has worked as a Engraver like his father before him.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Poor, Family, Job. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Thomas Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is kept up in a ponytail inside a small hat. He is very pretty but has cold, dead eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He takes great joy in being the best Gardener in town.
History: A powerful wizard made him what he is. His childhood dream was to be a Ploughman, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Mentor. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
