Ernest Kimberley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his brown hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Flaws: Racist, Insane. Bonds: Immigrant, Job, Has a crush. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Hunter Paxton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair is lengthy and is close to two feet long. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Moonstone (30 gp). Citrine (30 gp). Amethyst (70 gp). 1 Minor magic item.
Thomas Ryland, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and white with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He has gleaming, smiling violet eyes.
Personality: Eccentric and domineering, Thomas will drive conversation. He is skeptical of what others tell him and is slow to trust.
History: Thomas lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and marry his sister to traveling adventurers
Ideals: Extrovert. Flaws: Shy. Bonds: Family, Job, Adventurer. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Gunter Nibley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and to end his boredom
Flaws: Ugly, Mundane, Shy. Bonds: Poor, Slave. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
Robert Clifton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man is wearing the road beaten gear of a warrior. His chestnut hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Robert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and money/treasure
Ideals: Fighting, Athletic, Disciplined. Flaws: Disease. Bonds: Job, Rich. Occupation: Scribe
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Silver pearl (100 gp). Silver pearl (100 gp).
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