Henry Hailey, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His moppish red hair is in a traditional bowl cut. His face is scarred and worn.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the east to a Stableman, Henry learned a great deal about his father's area of expertise. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Flaws: Ugly, Insane. Bonds: Family, Job, Rich. Occupation: Stableman
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 600 sp.
Robert Upton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a violet scarf. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. His chestnut hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Beggar profession.
History: Robert was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Religious. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Gomory Cornish, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tattered old clothes. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and catlike.
Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.
History: Born in the north to a Bounty Hunter, Gomory learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.
Motivation: Expand his business; and to be a barber again
Ideals: Professionalism, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 4 (-3) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Gilbert Ashton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in earthy colors with a green and red handkerchief worn on his right side. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: Gilbert hails from a village terrorized by orcs. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2600 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Solid gold idol (800 gp). 1 Bullseye lantern. 1 Magnifying glass. 1 Masterwork manacles.
Gerard Milton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears just a grey suit. He is an epitome of beauty. His blonde hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are white and perfect.
Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born in the east to a Knight, Gerard learned a great deal about his mother's area of expertise. Cursed with vampirism at a very young age, Gerard has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Racist, Disease. Bonds: Attractive, Job. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Golden yellow topaz (500 gp). Azurite (15 gp).
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