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NPC Generator

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Advanced [show]


Bernard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Bernard will drive conversation. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful necromancer made him what he is. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Extrovert, Logical. Flaws: Insomniac, Hedonist. Bonds: Mentor. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Bernard Kimberley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Cartwright. His hair is short and auburn. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with dancing.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the large cave and found the beat up scythe and armor he uses now. He inherited the family business which he has now maintained for 5 years.

Motivation: He is a bit of a kleptomaniac; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Rodney, Male Human Fighter 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Athletics +6, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Anselm Payton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Anselm Payton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue armored body suit, with a simple black line shooting up and back down, marred by sweets. His small hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Charles Lester, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Don Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He is muscular with a powerful set of arms. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich eastern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Don's homeland. Don decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Fighting. Bonds: Rich, Attractive, Has a crush, Immigrant. Occupation: Roofer

Voice: American accent

Attributes [hide]

Don Bentham, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 10 (+0)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Deep green spinel (150 gp). Red garnet (150 gp). Red garnet (150 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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