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NPC Generator

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Advanced [show]


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are hazel and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.

History: Solomon was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Dyer.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Poor, Job, Military. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Winterbourne, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His silver hair has been sun bleached extensively. He has green eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful wizard made him what he is. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Knight again.

Flaws: Ugly. Bonds: Guardian, Job, Mentor, Military. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Cory Garrick, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 16 (+3)5 (-3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


William Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Flaws: Insomniac, Insane, Shy. Bonds: Rich, Debt, Immigrant. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

William Shirley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple white robe with yellow stripes complete with hood. He has done his best to style his brown hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: To be a Glassblower again; and to reunite with his old friends

Ideals: Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Carter

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Denholm, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Charles Home, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His black hair and beard is wavy and long. His skin is flawless and his violet eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Adventurer, Poor. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Charles Home, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)10 (+0) 10 (+0)18 (+4)
Skills Athletics +4, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1600 sp.


Social Check DCs

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