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NPC Generator

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Advanced [show]


Wymar Holton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with tan socks and a vest with buckled shoes. He is physically well-built. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: The child of a Assassin, who enjoyed hunting, Wymar was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Banker for hire.

Motivation: To prove his worth to the world; and to be a assassin again

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Holton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Guardian, Military. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Ernest Wakefield, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Percival Quinton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears skinny pants and wears a grey and pastel robe with the hood down. His white hair is matted, messy, and big. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Spy mother left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and many dire rats want him driven away

Ideals: Professionalism. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Percival Quinton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1800 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Hubert Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and human compassion

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Attractive, Nature, Job. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Hubert Alston, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)7 (-2) 8 (-1)14 (+2)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Golden pearl (80 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). Rock crystal (40 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Don Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His white hair is braided into rings. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of eastern immigrants he idolized his father. He has had some formal poetry training, and achieved minor success. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice, Artistic. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Don Norton, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 30 pp.


Social Check DCs

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