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Advanced [show]


Nicholas Brent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His blonde hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of dire rats once and for all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in mace use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Disciplined, Fighting. Flaws: Insomniac, Mundane. Bonds: Enemies. Occupation: Shipwright

Voice: Italian accent

Attributes [hide]

Nicholas Brent, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Job, Attractive, Mentor, Adventurer, Criminal record. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Wordsworth, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Theobald Everleigh, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black trousers with grey and white striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Everleigh, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has styled his black hair well, parting it to the right. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Kyle hails from a village terrorized by orcs. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Optimist, Opinionated. Bonds: Attractive, Rich, Enemies. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Kyle Landon, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)7 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He carries a battered lance and tarnished monstrous two handed axe as well. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also hits on women, regardless of circumstances.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: To be a Architect again; and he's in love

Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Guy Brownrigg, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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