William Clare, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely red suit with grey socks and a vest with buckled shoes. He wears a colorful flower in his red hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Human people; and meet up once more with his childhood friend
Ideals: Passionate, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Anthony Shirley, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light yellow in addition to tight pants, he is not a threatening figure. He wears his white hair down. His green eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.
History: Anthony was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork studded leather.
Charles Altham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears brown cloth garments or leather armor. He is an epitome of beauty. He has shaved his head bald. He has a tattooed face.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Human people; and retire the richest man in the west
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Alex Stratford, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a green tunic with yellow highlights, and long brown pants that bunch up around his shoes. His blonde hair is lengthy. He has gleaming, smiling violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. His job bores him to no end. He has decided to make it more interesting.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hasn't been sleeping well lately.
Motivation: He has a crush on the local Animal Trainer; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Has a crush. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2900 sp.
Roger Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His hair is black and curly. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north to a Dilettante, Roger learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Crowbar. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.
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