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NPC Generator

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Advanced [show]


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Artistic. Flaws: Terse. Bonds: Attractive, Poor, Mentor. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Gerald Blakeley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 9 (-1)6 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Raymond Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his scythe. His golden hair is long and unkept. His eyes are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Laborer business at a young age. A gifted student he started as a Healer, but he got bored and became a Laborer. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Family, Job. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Raymond Stratford, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Theobald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Painter uniform. He carries with him a set of morningstars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Theobald was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Unemployed again; and marry his brother to traveling adventurers

Ideals: Fighting, Joker. Bonds: Job, Family. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Theobald Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 17 (+3)9 (-1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. Pink pearl (70 gp). Chrysoprase (20 gp). Moss agate (16 gp).


Social Check DCs


Percival Wesley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is renowned for his bright tan suits and hats. His blonde hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Justice, Pacifist, Philantrophist. Bonds: Mentor, Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Percival Wesley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (5 gp). Deep green spinel (120 gp). Alexandrite (700 gp).


Social Check DCs


Patrick Washington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. His hair is short and red. His eyes are likewise brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Washington, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)16 (+3) 12 (+1)8 (-1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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