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Advanced [show]


Gunter Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with brown stripes complete with hood. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a long auburn beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and seeks redemption

Flaws: Impulsive. Bonds: Rich, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Gunter Colton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Robert Clinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He wears his auburn hair up. His gray eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a mountains tribe. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and to be a sellsword again

Flaws: Ugly, Disease. Bonds: Job, Nature, Family. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Robert Clinton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Everard Morley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Professionalism. Bonds: Rich, Job, Nature, Religious. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Everard Morley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Halsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail, and a wedding ring on his right hand. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise blue. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and to reunite with his absent mother

Ideals: Logical. Flaws: Emotional. Bonds: In love, Attractive, Family. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Reynard Halsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)16 (+3) 12 (+1)16 (+3)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Anselm Middleton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered east to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Gifted, Fighting. Flaws: PTSD. Bonds: Rich, Slave. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Anselm Middleton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 9000 cp.


Social Check DCs

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