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NPC Generator

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Advanced [show]


Trey Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Engraver. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Engraver for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a jeweler again

Ideals: Impeccable, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Trey Stansfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (700 gp).


Social Check DCs


Guy Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is silver, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Impulsive. Bonds: Attractive, Poor, Job, Military. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Lindsey, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 6 (-2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Clerebold Marley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear grey tank tops with brown pants. His auburn hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and he's looking for his big break

Flaws: Disease. Bonds: Enemies, Adventurer, Rich, Criminal record. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Clerebold Marley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Black pearl (500 gp). Silver pearl (150 gp). Malachite (13 gp).


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Chad Spalding, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp. 2 Smokesticks.


Social Check DCs


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is matted, messy, and big. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Sage. He receives visions of the future at random moments

History: Raymond lived on a farm with his father, near the main road leading to a nearby town. Raymond was born on a far southern plains where he grew up under the tutelage of his father, an expert Sage. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a sage and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Raymond Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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