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Advanced [show]


Raymond Bristol, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Rich. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Raymond Bristol, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)5 (-3) 11 (+0)14 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he would like to get married and retire

Bonds: Rich, Enemies, Family, Adventurer, Has a crush. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Guy Bentley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)17 (+3) 15 (+2)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Justin Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his red hair in a flapper bob. He has green eyes.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Justin was born with his father's beautiful face. A gifted student he started as a Carter, but he got bored and became a Performer. He has drifted from career to career and currently works as a Performer.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Artistic. Bonds: Adventurer, Job, Attractive. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Justin Graham, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Brandon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His silver hair is unkempt and raggedy. This brown eyed southerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nicholas is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Nicholas Brandon, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Arnold Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Extrovert, Gifted. Bonds: Poor, Immigrant, Enemies. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Marlowe, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Healer’s kit.


Social Check DCs

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