Trym Home, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He is portly but not overly obese. His silver hair is kept up in a ponytail inside a feathered hat. He has several tiny aquamarine earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Passionate, Gifted, Logical. Bonds: Rich, Family, Adventurer. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Chrysoprase (70 gp). Golden yellow topaz (900 gp). 1 Half-Plate.
Alexandre Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has a dull look in his blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Optimist, Gifted. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp.
Patrick Chatham, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Revenge.
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Heward Upton, Male Human [Permalink]
Personal [hide]
Description: This western man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. He left for the west, certain he would find work there.
Motivation: To end his boredom.
Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Sellsword
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
Dean Barton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown coat over a red low-cut shirt, and a broad hat upon his head. He sports a flattop hair cut. His amber eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Painter again; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Golden pearl (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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