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NPC Generator

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Advanced [show]


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are green and beady.

Personality: He acts crazy and hedonistic. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast plains. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Criminal record, Nature. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Ernest Alston, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Hayden, Male Human [Permalink]

Personal [hide]

Description: This man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greataxe. He is muscular with a powerful set of arms. He has styled his white hair well, parting it to the left. His eyes, though not visible through his cowl, are green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal music training, and achieved minor success. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Emotional. Bonds: Religious, Immigrant. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Solomon Hayden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 6000 cp. 1 Backpack.


Social Check DCs


Charles Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white armored body suit, with a simple black line shooting up and back down. His long blonde hair is drawn into a two foot long braid. His skin is flawless and his blue eyes scan people very quickly.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Adventurer job and began his own company from there.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Charles Hayden, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Kyle Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Nature, Job. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Kyle Spalding, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: Born in the north to a Interpreter, Lance learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Military, Job. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Lance Kinsley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Sard (70 gp). Rose (70 gp). Brown-green garnet (80 gp). 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs

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