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NPC Generator

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Advanced [show]


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His tied-back hair is silver. He has several tiny jet earrings on each ear.

Personality: Overbrimming with self-confidence, Jocelyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: Jocelyn was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: He has decided he is irredeemable; and he is wracked by social anxiety

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Rich, Job, Criminal record. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Clapham, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Rutherford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. He keeps his red hair in a flapper bob. His hazel unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Mayor father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Rutherford, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roland Graham, Male Human [Permalink]

Personal [hide]

Description: This man typically wears yellow cloth garments or leather armor. He is muscular with a powerful set of arms. His blonde hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Roland hails from a village terrorized by goblins. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 7 years.

Motivation: Revenge; and further expansion of business

Bonds: Attractive, Job, Slave, Enemies, Adventurer. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Roland Graham, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 13 (+1)7 (-2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Tim Yorke, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy grey pantaloons and a brown scarf. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his poetry dream.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic, Entrepeneur. Flaws: Lazy. Bonds: Criminal record. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Tim Yorke, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Gilbert Barney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tan painted combat armor at almost all times. His hair is white and curly. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilbert grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilbert. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Gilbert Barney, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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