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NPC Generator

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Advanced [show]


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing a long, black, dusty cloak. His skin is also unnaturally pale. His golden hair is braided into rings. His brown eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Anselm was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Banker like his mother before him.

Motivation: He wants to meet his childhood hero; and to be a slave trader again

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Adventurer. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Beckwith, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Coral (100 gp). Rhodochrosite (15 gp).


Social Check DCs


Adam Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with white stripes complete with hood. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a font of random trivia from the lore and stories he has discovered

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a deep hatred of gnolls

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Pickering, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)14 (+2) 15 (+2)16 (+3)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Percival Hayes, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. He has auburn hair. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Flaws: Impulsive, Selfish. Bonds: Adventurer, Slave, Mentor. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Hayes, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Don Kinsley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He wears his silver hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Layabout.

Motivation: He is content; and to unite with his sister

Flaws: Depressed, Mundane. Bonds: Has a crush, Family, Job. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Don Kinsley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 9 (-1)8 (-1)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a green suit, tan shirt, and green tie. His red hair is knotted and matted. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the east. Odo was born on a far western desert where he grew up under the tutelage of his father, an expert Architect. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Compton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs

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