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NPC Generator

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Advanced [show]


Gerard Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears blue painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He has violet eyes and a blue hat with a brown feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Depressed. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Jacobs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. He has done his best to style his brown hair to look like a famous performer. His eyes are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: Find a way to reverse the transformation of his brother; and he's attracted to the pc

Flaws: Mundane, Addict. Bonds: Immigrant, Has a crush, Family. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Gunter Hallewell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Zircon (80 gp). Iolite (80 gp). Jasper (80 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Lewis Snape, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt and is in decent physical shape. He has moderate length red hair. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Nature, Rich. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Lewis Snape, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Conrad Mori, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and prefers to wear white clothing when he does not wear armor. His left leg appears badly burned and disfigured. His golden hair is matted, messy, and big. His amber unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of dire rats once and for all.

History: He got into the Banker business at a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He struck the Banker job and began his own company from there.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a crown-heir again

Flaws: Ugly, Disease, Shy. Bonds: Enemies, Job. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Mori, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 16 (+3)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp. Red garnet (40 gp). Pink pearl (40 gp).


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a white shirt with thin yellow vertical stripes and brown pants. His clothes are grease stained in places. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are green and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He left for the south, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark

Ideals: Passionate, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Gerald Alton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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