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NPC Generator

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Advanced [show]


Dustin Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with black and tan striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 5 years.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a dyer and was forced into it by his family

Ideals: Justice. Flaws: Racist. Bonds: Military, Job, Family. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Dustin Willoughby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Deception +4
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Geoffrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a black costume with the symbols of the sun god on his torso. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Job, Debt. Occupation: Shepherd

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Pinkerton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 15 (+2)16 (+3)
Skills History +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with black colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His head has been shaved. He has a dull look in his gray eyes.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly. Bonds: Guardian, Mentor, Rich. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Percival Dryden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)6 (-2) 12 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears a white broad hat and white clothes. His chestnut hair is still thick. His eyes are likewise violet. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and expand his business

Ideals: Philantrophist, Impeccable, Athletic. Bonds: Attractive, Rich, Job. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

John Davenport, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Violet garnet (900 gp). 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield. 1 Breastplate.


Social Check DCs


Solomon Clayton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears rags and sports a simple walking cane. His golden hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the east. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Immigrant, Enemies. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Solomon Clayton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 5 (-3)7 (-2) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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