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NPC Generator

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Advanced [show]


Gunter Soames, Male Human [Permalink]

Personal [hide]

Description: A 5'6" southern man, he wears a red collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is singed and shortened. He is baby faced.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Rich, Nature. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Soames, Male Human Fighter 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30 pp. Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Windsor, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His feathered hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father.

Flaws: Ugly, Insane, Disease. Bonds: Rich, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Geoffrey Windsor, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Peter Washington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large silver tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Peter Washington, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 7 Acid flasks.


Social Check DCs


Chad Spaulding, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Weaver. He wears a feathered hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Stylist again; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military, Immigrant. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Chad Spaulding, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Adelard Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Being a Map Maker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Justice. Flaws: Mundane. Bonds: Slave, Criminal record, Rich. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Adelard Tattersall, Male Human Fighter 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)7 (-2) 12 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs

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