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NPC Generator

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Advanced [show]


Godfrey Southey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is styled in orderly dreadlocks. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his father.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Godfrey Southey, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 8 (-1)7 (-2)
Skills Investigation +2, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Balimaar Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He wears his red hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and doesn't want to be a doctor and was forced into it by his family

Flaws: Addict, Insane. Bonds: Family, Criminal record. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Balimaar Kensley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Intimidation +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chad Webley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He very much looks the part of a Dyer, and his gloved hand is found clutching a mace. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and brown eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: Chad was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Flaws: Racist, Fearful. Bonds: Job, Attractive, Adventurer. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Chad Webley, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 36000 sp.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Roger speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Tanner in town.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Impeccable. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Roger Tinley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. 1 Disguise kit. 1 Average lock.


Social Check DCs


Simon Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Simon was born with his father's beautiful face. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Fighting. Bonds: Criminal record, Attractive, Nature. Occupation: Knight

Voice: Timid voice

Attributes [hide]

Simon Wentworth, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Tourmaline (150 gp). Rock crystal (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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