Dustin Stanford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a red tunic with brown highlights, and long pastel pants that bunch up around his shoes. His chestnut hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: To be a Shipwright again; and to find somewhere to settle down
Flaws: Mundane, Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Everburning torch. 2 Alchemist’s fire. 2 Alchemist’s fire.
Don Tyndall, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy tan suit. He is an epitome of beauty. His auburn hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Don is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Shoemaker soon after.
Motivation: To find somewhere to settle down; and to reunite with his absent mother
Flaws: Shy, Mundane. Bonds: Attractive, Family, Immigrant, Job. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Godfrey Ridley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Jeweler. His hair is golden and curly. His eyes are gray and beady.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Assassin, but he was a colossal failure. He has worked as a Jeweler like his mother before him.
Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage
Flaws: Ugly, Hedonist, Impulsive. Bonds: Poor, Job, Family. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 15000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (400 gp). Old masterpiece painting (400 gp). 1 Minor magic item.
Kody Carlyle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear tan clothing when he does not wear armor. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: Kody was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero
Flaws: Hedonist, Fearful. Bonds: Poor, Adventurer, Criminal record, Slave. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Gerard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in an above average manner. His hair is short and auburn. He is very pretty but has cold, dead eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and a strong sense of loyalty to human people
Ideals: Fighting, Logical. Flaws: Racist, Fearful. Bonds: Attractive. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp. Malachite (9 gp). Moss agate (9 gp).
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