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Advanced [show]


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His long silver hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tanner arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Slave. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Silver holy symbol. 1 Masterwork manacles.


Social Check DCs


Frederick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He is bristling with hidden weapons, mostly shields and sickles. His head has been shaved. His thin eyebrows rest above his beady violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His job bores him to no end. He has decided to make it more interesting.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Criminal record, Adventurer. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Frederick Bradshaw, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)16 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His left leg appears badly burned and disfigured. His brown hair is still thick. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: Hunter hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He struck the Fortune-teller job and began his own company from there.

Motivation: A deep hatred of goblins; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Barney, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Paxton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears pastel leather gloves, a pastel jacket, and tight pants. He is an epitome of beauty. His white hair is cut jaggedly and amateurishly. He has amber eyes and a pastel hat with a brown feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Attractive, Enemies, Adventurer, Immigrant. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Alexandre Paxton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. His tied-back hair is golden. His hazel eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Criminal record, Religious. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Nicholas Barlow, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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