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NPC Generator

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Advanced [show]


Frederick Kendall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Locksmith business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Family, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Frederick Kendall, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 14000 cp. Zircon (50 gp). Malachite (7 gp).


Social Check DCs


William Atherton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is knotted and matted. He has gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. He worked as a nervous Bricklayer and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Optimist, Persistence. Bonds: Immigrant, Job, Family. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

William Atherton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears violet leather gloves, a violet jacket, and tight pants. His auburn hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and he has money and likes to spend it

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Family, Rich. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Lance Westcott, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Lance Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He keeps his long white hair kept up in a rat tail. His violet eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Fisher. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Lance hails from a village terrorized by giants. His family was turned out during the war. He and his family wandered east to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Flaws: Impulsive, PTSD. Bonds: Rich, Attractive, Job, Enemies. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Lance Snowdon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)12 (+1) 11 (+0)7 (-2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Justin Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. He keeps his long auburn hair kept up in a rat tail. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Miller soon after.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Job, Religious, Mentor, Military. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Justin Quinton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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