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Advanced [show]


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white Stetson hat and white clothes. He keeps his long chestnut hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Family. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Peter Braxton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Gilbert Wallace, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy yellow suit. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Shepherd, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Job, Family. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Gilbert Wallace, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Black pearl (300 gp). Chalcedony (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Roscoe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Cartwright profession.

History: Born to a Cartwright, his father struggled to pay the bills. A gifted student he started as a Cartwright, but he got bored and became a Tanner. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and to protect his home

Flaws: Cynical. Bonds: Job, Poor, Guardian. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Shane Roscoe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Red-brown spinel (50 gp). Rose (30 gp). Azurite (12 gp). Lapis lazuli (12 gp).


Social Check DCs


Theobald Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His feathered hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Architect, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Theobald Gracey, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 7 (-2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 8
Languages Common, Infernal, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a pastel suit, green shirt, and yellow tie. His brown hair has been sun bleached extensively. He wears a mask on his face.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Religious, In love. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Don Ansley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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