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Advanced [show]


Roland Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor, and he perpetually has his lance ready. His hair is always cut to a buzz. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Roland Shirley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 sp. Cloth of gold vestments (130 gp). 1 Healer’s kit.


Social Check DCs


Percival Rayden, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. His chestnut hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Percival Rayden, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Golden yellow topaz (600 gp). Alexandrite (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a large violet jacket. His red hair is long and unkept. His eyes are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hunter was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer, Family. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Berkeley, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Chalcedony (50 gp). Amethyst (90 gp). Amber (90 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Gunter Budd, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. His hair is brown and curly. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Religious. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Budd, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Military, Criminal record. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Randal Remington, Male Human Fighter 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 50 pp. Fire opal (600 gp). Jasper (20 gp).


Social Check DCs

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