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NPC Generator

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Advanced [show]


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is renowned for his bright brown suits and hats, and his gloved hand is found clutching a rapier. His white hair is heavily combed to the left. His blue eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Meet up once more with his childhood friend; and to unite with his sister

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer, Family. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Adam Blackwood, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His brown hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He became a Assassin soon after.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Impulsive. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Gilbert Marston, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He very much looks the part of a Shepherd. He has a very tight haircut. He has a dull look in his gray eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He comes from a rich northern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: Money/treasure; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Conrad Wakefield, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 7 (-2)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 8
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2400 sp. Freshwater pearl (9 gp). Azurite (9 gp).


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and chestnut with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break.

Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Gerard Barclay, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork manacles. 1 Climber’s kit. 1 Spyglass.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He carries a battered lance and tarnished glaive as well. His silver hair is lengthy and is close to two feet long. His brown eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He feeds upon the attention of others.

History: Adam was born with his mother's beautiful face. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Laborer.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Adam Brandon, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 1200 sp.


Social Check DCs

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