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Advanced [show]


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. His eyes are likewise gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker. Flaws: Hedonist, Ugly. Bonds: Religious. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Norman Beckwith, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has shaved his head bald. His thin eyebrows rest above his beady hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south to a Tanner, Gunter learned a great deal about his mother's area of expertise. When Gunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Military. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Gunter Dalton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Roland Royal, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His auburn hair is singed and shortened. His gray eyes peer out from beneath his top white hat.

Personality: Calm and collected, he is a well trained Bowyer. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Roland Royal, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Banker uniform. His hair is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Banker.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Ralf Winterbourne, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Geoffrey Byron, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy white pantaloons and a green scarf. His skin is also unnaturally pale. His golden hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Beggar, Geoffrey learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Beggar job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job, Religious. Occupation: Beggar

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Byron, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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