Thomas Skelton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His brown eyes are passionate and lively.
Personality: He is irascible and easily irritated. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Thomas hails from a village terrorized by drow. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: He's repulsed by the PC; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Family, Enemies, Religious. Occupation: Carter
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 60 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 10000 cp. Amethyst (140 gp). Golden yellow topaz (400 gp). 1 Minor magic item.
Anselm Kenley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are gray.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Sellsword, who enjoyed hunting, Anselm was taken on many hunting expeditions. A gifted student he started as a Sellsword, but he got bored and became a Shipwright. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted. Bonds: Poor, Attractive, Nature, Job. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 17000 cp. Obsidian (16 gp).
Kyle Wesley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He keeps his auburn hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Moonstone (20 gp). Golden pearl (120 gp).
Shane Marston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely pastel suit with white socks and a vest with buckled shoes. He keeps his brown hair in a flapper bob. His eyes are likewise amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Adventurer business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and to be a dilettante again
Ideals: Athletic, Passionate. Flaws: Fearful, PTSD. Bonds: Job. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 19000 cp. Coral (100 gp).
Frederick Stafford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a red vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. He keeps his black hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.
History: Frederick was born in the north. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Persistence. Flaws: Ugly, Terse, Hedonist, Fearful. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
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