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NPC Generator

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Advanced [show]


Bernard Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is auburn and curly. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: Poor, Attractive, Religious. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Bernard Shelly, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 7 (-2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alexandre Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is short and golden. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with writing.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. After coming to the age of reason, Alexandre took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Ideals: Athletic, Artistic, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Alexandre Wellington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)16 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Auran, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He has done his best to style his blonde hair to look like a famous performer. His violet eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Optimist. Flaws: Insane, Insomniac. Bonds: Attractive, Mentor, Has a crush. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Anthony Hamilton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Hematite (14 gp).


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. He keeps his long white hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Trey studied abroad. After coming to the age of reason, Trey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants revenge against goblins

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Enemies. Occupation: Cook

Voice: Whispers

Attributes [hide]

Trey Shipley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Disguise kit. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple blue robe with green stripes complete with hood. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Trym Gentry, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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